mt logoMyToken
Total Market Cap:
0%
Fear & Greed Index:
0%
Spot --
Exchanges --
ETH Gas :--
EN
USD
APP
SKILL Logo

SKILL

CryptoBlades

0.1309

-1.61%

GameFi
NFT
The collection
BNB Chain
Polygon(Matic)

Circulating Supply / Total Supply

1000000/1000000

Trading Volume / 24H%

41393.353771

-1.61%

#--

24H Turnover Rate

0.81%

24 Hours
-1.61%
7 Days
-33.96%
3 Months
-62%
6 Months
-53%
1 Year
-85%
All
- -
Basic Information
Underlying Chain
BSC,Polygon
Core Algorithm
Consensus Mechanism
Project Launch Date
2021-05-09
Initial Issuance Method
Social Media
Social Media
Blockchain Explorer
Blockchain Explorer
Market Cap
$109,900.00
Market Cap Ratio
<0.01%
FDV (Fully Diluted Valuation)
$109,900.00
Circulating Supply
1,000,000 SKILL
Total Supply
1,000,000 SKILL
Circulation Ratio
Maximum Supply
Trading Start Date
2021-05-09
Number of Listed Exchanges
4
Initial Price
$5.5764
Project Information
View More

CryptoBlades is an RPG on binyan intelligent chain. SKILL is the original token of CryptoBlades in blockchain Game. SKILL is mainly used to recruit Game heroes, cast weapons and strengthen weapons. SKILL is issued based on Binyan smart chain, with a total of 1 million coins and over 140,000 coin addresses currently held. The adoption of "Play to Earn" makes the game extremely popular, which greatly promotes the liquidity of tokens.

There are also two NFT tokens issued in the game, CryptoBlades Character (CBC) and CryptoBlades Weapon (CBW). Players can match heroes properly, cast appropriate Weapon attributes, fight with random enemies and obtain SKILL rewards. Advanced heroes and weapons with perfect attributes can sell for a good price in the game. Truly implement "Play to Earn" and make enough money while playing.

The core gameplay of the game is character confrontation. Players need to configure characters and weapons to fight against enemies randomly generated by the system. The winners are rewarded with tokens (SKILL and experience) to earn income.

Each hero and weapon is divided into four attributes: thunder, wood, water, and fire, which are controlled by each other. It costs the player to recruit the first hero as they enter the game, and then the cost of recruitment increases.

Weapon acquisition also costs SKILL to cast, and the casting probability decreases from low to high according to the star level. To enter the battle, you first have to choose the hero you want to fight and the weapon you want to fight with, followed by four enemies to choose from. Players make decisions that take into account their own and opponent attributes, the attributes of their weapons and the strength of their opponent's character, and are rewarded with SKILL and experience for defeating opponents.

Token AllocationQuantityPercentage
Liquidity lock-in21000021%
The development of21000021%
The game rewards20000020%
rounds10000010%
Public offering wheel10000010%
Liquidity incentive10000010%
Seed round900009%
Related Information
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blockchainreporter
2025.02.18 19:30