Crypto
GamerCoin
GHX
GamerCoin
0.0781
1.54%
≈0.0777
Circ/Total Supply
649965123/808000000
80.4%
Volume/24h%
313958.184815
1.54%
#--
24h Turnover
7.44%
Game currency (GHX) will be issued and maintained in accordance with ERC-20 standards. Ethereum blockchain is better suited for micropayments than any other popular blockchain, and also provides smart contract enforcement, which is within the scope of our further platform development. Ethereum smart contracts are simple and transparent, while transactions are cheap and fast, with confirmation within 15 seconds.
The sustainability and scalability of the base project has been proven and the project has been in operation for over three years. The purpose of introducing GamerCoin is to continue to facilitate the organic growth of the organization to achieve its milestones. Therefore, GamerCoin will continue to attract new international users to the services offered and will be allowed to include other features to achieve proper sustainability of the project.The fourth quarter of 2021
75,000 downloads of the GamerHash mobile app. Play&Earn as a multi-platform app. GamerHash ecosystem with 1.5 million users.
Third quarter of 2021
Further expand the GamerCoin ecosystem (Ecosystem Fund). MacOS beta desktop application. GamerHash Desktop Application 2.0. NFT's market -- focused on gaming and esports.
Second quarter of 2021
GamerCoin is listed on an exchange. Develop pledge projects for presale investors. Strategic partnership. GHX is released in the GamerHash ecosystem (05.05.2021). GamerCoin Collector's collection bag. Play&Earn program with GHX rewards.
First quarter of 2021
Further extension of the game currency ecosystem (Ecosystem Fund); Expanding local operations into the Russian market; Up to 1.5 million users. Community building in Korea. 25,000 downloads of the GamerHash mobile app (4.5/5 on average!) . GamerHash Marketplace API (beta). Introduced GamerHash mining bonuses (an additional 20% of mining revenue in GHX).
The fourth quarter of 2020
Community and game mining schemes; Expanding local operations into southeast Asian markets; API for the GamerHash marketplace.
The third quarter of 2020
Pre-sale of game currency -- public; MacOS Desktop Application BETA.
Q2 2020
Equity round $2 million; GamerCoin Presale -- Private; Launch token loyalty programs.
Q1 2020
500,000 registered users; Use "play and earn" to build strategic partnerships. Launch mobile apps for iOS and Android; Seed round and private placement.
Fourth quarter of 2019
420,000 registered users.
Third quarter of 2019
100,000 + Euro seed round sales funds; A new office in Santa Monica, California; Coinbase Wallet integration.
Q2 2019
Practical token concept preparation; Started developing mobile apps for iOS and Android; ASIC mining press conference.
Q1 2019
Play&Earn - cue generator functionality; Built into the application.
Fourth quarter of 2018
New Office in Malta; 300,000 registered users.
Third quarter of 2018
150,000 registered users; 500+ products at GamerHash.
Q2 2018
GamerHash platform: Chinese, English, Japanese, Korean, Polish, Portuguese and Russian. We raised $300,000.
Q1 2018
100,000 registered users; Support all Windows 7 or above computers.
Fourth quarter of 2017
GamerHash beta; Launch the GamerHash store.
Q2 2017
Start to develop.
Q1 2017
GamerHash project concept.